
Deck-building combat
Draw a hand, spend energy, stack a turn. Block, burn, bleed them dry, or rig an engine that wins on its own. Build a deck that does one terrible thing very well.
A daily card-fight in a dying world.
A brand-new run every day, the exact same one for every player on earth. Climb it, top the board, get wasted, come back tomorrow anyway.
Free. In your browser. Right now. No install, no account.
the trailer · real gameplay · tap the phone for sound
The Daily
No grinding seeds for an easy draw, no two players on different maps. At midnight the board wipes clean, and so do your odds.
One procedurally-generated run, shared worldwide. Your bad draw is their bad draw. It's a level playing field. The only variable is you.
Every score is replay-verified server-side. No console heroes, no edited saves. If you're on the board, you earned it.
Today's run is gone tomorrow. Miss it and it's gone for good. That's the whole point. It's a ritual, not a backlog.
What makes a run
Over 50 cards, fifteen relics, two dozen wasteland events, and bosses that don't play fair. Tiny enough to finish on a bus. Deep enough to keep losing on purpose.

Draw a hand, spend energy, stack a turn. Block, burn, bleed them dry, or rig an engine that wins on its own. Build a deck that does one terrible thing very well.

Seven rotating bosses, each a genuinely different fight with its own mechanic and its own voice. We're not telling you who. Climb and find out.
no spoilers
Fifteen relics that bend the rules and two dozen wasteland events that test your nerve. Take the deal or walk. The radio lies either way.

Past the Daily lies the Endless run: an infinite climb, deeper and meaner every stretch, where a stray dog can fall in and fight at your side. Crank the Ascension tier to stack harsher rules on top. Mastery has nowhere to hide.
Ghosts & rivals
Same run, same day, same odds. A better score is a better player, not a luckier seed. Watch how they did it. Race what they left behind. Send a friend the exact fight you just survived.
The #1 run's path is drawn on today's map as a ghost trail. Climb alongside it in real time and see exactly where they pulled ahead, or where they nearly died.
Every top score saves a full, verified replay. Scrub it card-by-card and steal the line. There's no hidden seed luck to blame. Only a turn they played and you didn't.
Post a spoiler-free emoji recap of your run, the same idea as Wordle, that gives nothing away but dares the group chat to do better. Or send a URL that drops a friend into the exact fight you just survived. They tap it, they're in. No app, no sign-up.
Show up daily and your streak climbs, and so does your rank. Cosmetic only, never pay-to-win. Dozens of achievements and new wasteland faces to earn, all sitting next to your name where everyone can see.
Miss a day and the streak resets to zero. The valley isn't going anywhere. Neither is the climb.
Live 1v1
Drag a real person into the dust and trade turns until one of you drops. Tap once for a stranger, or call a friend out by name. Same cards, same rules, no luck to blame. Just you, them, and a worse deck-builder crying about it somewhere.

One tap drops you against a live rival. If the wastes are quiet, a salvager bot steps in, so you're never stuck waiting on an empty lobby. No queue screen, no excuses.

Twelve cards, three copies max, every one your call. All-in aggro, bleed-and-stall, a stun lock that shouldn't be legal. Save a few loadouts and switch between them.

Add your crew, see who's online, and challenge them by name. The invite waits in their inbox if they're out, and the notification bell pings them the moment they're back. Settle it turn by turn, talk trash in the live chat between cards, then never let them forget it.
Proof & texture
Tap play-wastrel.com. You're in the day's run in about two seconds. No download, no account wall.
Pick your path up the map. Each stop is a fight, an event, or a gamble. One thumb does all of it.
Survive the boss waiting at the top of the climb, bank your score, and see where you land before midnight wipes it.







All 7 are waiting. Every one fights different. Names withheld on purpose.
play-wastrel.com
Come back tomorrow anyway. The map's already waiting, and everyone's getting the same one.
Free. In your browser. Right now.